Settings without INI archaeology, guilds you can actually see, and a plan for Palworld's memory appetite.
Palworld's dedicated server works, but it gives admins very little. Its
settings live in one long PalWorldSettings.ini line, it tells you
almost nothing in its console, and it has no way to see who's in which guild
or where their bases are. Long uptimes tend to eat memory.
These are the specific things OverWarden handles.
Palworld's config is a single comma-separated option string. OverWarden shows the settings as named controls with sensible ranges and writes the file for you — capture rates, day and night length, base worker limits, death penalties, PvP, guild size and the rest.
It also knows Palworld's own setting names. If you read a guide that says to change a specific option, you can ask for it by that exact name and OverWarden will map it to the right control instead of shrugging.
The game gives server admins no way to see this, so OverWarden reads your world save directly: which guilds exist, who's in them, and where their base camps are. Useful when you're trying to work out who built the thing that's tanking your server's frame rate.
Palworld servers are widely reported to accumulate memory use the longer they run. OverWarden can schedule restarts that announce themselves in game first — a warning at fifteen minutes, five, and one — save the world, shut down gracefully and come back. You pick the schedule; players get told; nothing is yanked out from under them.
OverWarden can set up a free tunnel and hand you an address to share, so you don't touch your router or chase a changing home IP. It can also check from the outside whether your server is genuinely reachable, rather than leaving you to guess.
Palworld's console output is close to silent, so OverWarden watches the server's admin API instead and turns it into real join and leave events, real play sessions and a player roster. From the Players tab you can kick, ban and unban. It can post joins and leaves to Discord too.
OverWarden saves the world and waits for confirmation before archiving, then re-enables saving — even if the backup fails. Every change to a server takes an automatic snapshot first, so undo is one click. Backups refuse to run if the disk is too full to finish safely.
OverWarden restarts a crashed server and explains what happened in plain English, including the case that bites Palworld hosts most often: running out of memory. It can tell you in Discord so you don't have to be watching.
No Docker, no command line.
3 days, full access, no card required.
Palworld is a trademark of Pocketpair, Inc. OverWarden is not affiliated with or endorsed by Pocketpair.
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